Let's chat about your game audio needs.
Yes. We offer sound effects, sound design, sound implementation, cutscene sound implementation, trailer sound implementation. Price varies per sound and or package discussed in the meeting.
Yes. Both Linear and Interactive music. If the music is interactive it would be implemented in FMOD or Wwise. Linear music would be implemented directly to the game engine. The price is per track and depends on its length and complexity.
We can collaborate effectively through GitHub. I will install FMOD, Wwise, or implement the sounds to Unity and or Godot.
Yes. Packages are custom made during our meeting and discussions. We can include sounds, sounds and music, sounds and music and implementation, sounds and implementation, or even implementation only. Book a call and let's discuss.
Depending on the project size I am able to involve more collaborators, trusted creators who can elevate the game audio production and integration.